In dedication of XXXSEED Games and the WyrdWad KKK Witch era, we present Jeff "DeuceBag" Nussbaum in his own words:

Why, if I didn't know any better, I'd say Psycho Jeff is involving/attacking innocent families of neo-geo.com fans he wants to watch die AND help murder/kill [painfully]!! And I for one did *Nazi* see that coming! Remember how a defining part of the WyrdWad era (Tom-chan Lipschultz) was equating targets to Hitler/Nazis ? Isn't this rant by Jeff/Deuce a Nazi eugenicist speech ? The "superior" fat, bald, cocky cock-flasher says numerous people AND their offspring need to be exterminated/murdered for being inferior, who represent a "pollution" of the human gene pool... Sure sounds like a Nazi rant, am I wrong XSEED fans/shills ?? Looking at you, DigitalEmelas! I mean, if it looks like a duck and walks like a duck, ya know ?? But what do I know right ? Everybody's ignoring it and other XSEED embarrassments... This vile psycho SOB got a pass for just about anything awful and toxic that he ever said/did (meanwhile my alleged "sins" can NEVER be forgiven according to him/Tom)!)! Worse, NIS America keeps on letting him poison the Ys series with his mere disgusting presence and questionable WWWJDIC-assisted translations!

This type of homicidal outburst by the "severely misanthropic, extremely arrogant, self-involved asshole" (100% HIS words!) wasn't the first either: when one of his bosses fired him (shock!), he not only wanted him dead but implied his kids must be as horribly ugly as he is! He didn't think anyone would read his blog, but like omgfloofy says, "Know your translator..." I was also added to his kill-list when I trolled him on Kotaku's KKK Witches article (he wants me to die by an acid bath and/or brain disease)... Another funny anecdote: while there are ambulance-chasers, Bankruptcy Jeff falls under the rare ambulance-crasher category, haha! Imagine being condemned, defamed, lied about by a complete psychotic mess of a manchild after massively cheating you who turns out was deflecting from deep mental problems & his own PR liabilities! This unhinged hypocrite bigoted bastard showing up from neo-geo.com in my forums/projects to get up on his high horse to smear me as an "embarrassment" had A LOT of fucking nerve! BURN IN HELL!!

Jeff and Tom are so arrogant/confident (you've seen it!) about their self-serving criminal views on localization partnerships and commercial selling AFTER you've taken THOUSANDS of work hours from fan co-workers on a project created under FAN TERMS (BY FANS, FOR FANS, NOT COMPANIES!), but WHY didn't they disclose such "views" from the very FIRST project ? Why after 5 projects/5 years ?? Didn't your partners have a fucking right to know something THAT serious/important ?? I'll tell you why: Because they would've been BANNED on sight! NOBODY would accept such terms, not me, not GideonZhi, not anyone; everyone would tell you to go fuck yourself and find another chump to work for free for you, so by failing to disclose them they operated under deception, that's a scam! Begging for free work hours from likeminded Falcom fans so you can build up a finished localization portfolio of up to 5 games/scripts, then commercially selling them in secret collusion almost all at once IS A SCAM! THAT'S LITERALLY WHAT THEY DID! 2 cocky/cunty localization scammers in the industry and 1 shitty company that got away with it! I didn't even wanna work on Ys Origin, I was gonna delete my site, but Jeff came to me crying, telling me "Please don't take the Ys series away from me, it's the only thing I'm proud of in my life..." Of course, he was *proud* to take it from *me* helping WyrdWad continue his obsessed sabotage/proxy-harassment/incitement efforts over the years! The psycho is not gonna tell you about that now NOR his 40%/60% royalty split demands which he was adamant on if I proceeded with a payware idea (which he cancelled after the $550 payment and for me being too slow as 2 years elapsed! So, he could still play the hero in the end!), and people see how he talks about me nowadays... He then proceeded to guilt me by telling me about his suicide-attempt and being crippled from a knee injury, walking with a cane, etc... I never did anything but support and help him across 8 years, even finally paying him ($550), in return he cheated me from a 1 in a billion opportunity, and demonized my name ever since to score points/pander, justify these later double-cross actions!!!

Recently in 2024, he cheated me again out of crediting for 1 week of labor on Samurai Shodown RPG, the BmpTileFlip tool I built for him (per his request) to mod an English font in (of course the guy that cheated you on THOUSANDS of work hours on Ys projects would cheat you for 7 days on this one!)! I remember falsely being accused of talking about the leaker in a DM (I just wanted to show him worldwide Ys patch installation logging!), I was NOT, but he pretended I was, said I had an "obsession" with him which was also false (It was his disgusting, reductionist compare/contrast habit where he'd write that he has an obsession with the Ys series, while "that other guy" has an obsession with the Ys leaker, so HE is the real Ys fan!). He was simply preparing me for the double-cross with WyrdWad's team and was gonna cite the leaker as a main reason, so his talking-point/tactic was gonna be to trump-up charges, smear me as spending "2 WHOLE YEARS" on him/the leak issue, etc. (No evidence for his insane psycho lies, he uses the passage of time to smear you, implying you did X Y or Z for "all these years..." as if I live inside a computer! Even this post I wrote, he'll literally subtract 2024 from 2007 when the Felghana leak happened and claim ~17 YEARS SPENT ON THIS, imply 365 days/year, 100,000 hours was spent/planned on writing something negative about him/XSEED, the poor little underdog angels that they are!!!). If I said the leaker's name once again, he'd pretend I said it 1000 times AND spent 100,000 work hours on him (somehow!), always in the direction of hyperbolic/trumped-up charges to an absurd/comical/insane degree because he was looking to break that Ys Origin agreement behind my back despite having taken more work hours and CAT translation software from me! You get the idea!

I guess the master plan worked out nicely ? Real fucking "hero" of the people, huh ?? There were better/sane/rational ways to cancel our Ys Origin agreement but he chose the worst, most vile way when I didn't even wanna work on the project to begin with! It's just that WyrdWad's team presented him with a plan B and he could throw me under the bus, walk away both with the $550 and gain some sort of "hero" status... Truly a vile fucking bastard, dragged me into it only to ruthlessly kick me out of it once he was sure he didn't need me anymore to finish the rest of the project... Of course nobody imagined WyrdWad would get hired by 2 former Squaresoft bosses just as they had gained a Falcom partnership, so because of Jeff's troll games before that, WyrdWad just copied the same double-cross idea/action. Jeff becoming the "secret translator" for WyrdWad's fan team, that idea was ported by WyrdWad for XSEED on ALL our past projects! And I had to be continuously demonized/blacklisted/shunned as "the worst person in the world" to justify it yet even today I don't really know what I did to these psychos to justify something so cruel/unjust/unfair/despicable! I couldn't be forgiven 3 or even 5 years later, they just kept on doing it!!! Who's the real embarrassment now though ?? Look at his neo-geo.com posts! Ys fans know if *I* wrote something like that WyrdWad Tom would list it as the #1 reason why I was unprofessional/embarrassing/a PR nightmare and to be avoided!!! But you know how it goes, all the XSEED allies will never say a word about it! Very few will ever know just how vile Jeff truly is as a human being!

It's one thing to have your [criminal] views, it's another thing to impose them on someone else without consent! If he (or Tom on the Ys Felghana project!) told me from the very first Ys fan project that he becomes the "100% master CEO/owner" of the translated script for potential/possible future commercial sales and I'd just be the uncredited "slave," (that's NOT a "partnership" despite him ONLY calling it that when he announced he "dissolved" it JUST IN TIME for secret sales to XSEED Games!!! AMAZING COINCIDENCE!!) I'd tell him to find someone else you motherfucker! Period. Never mind the sabotage/threat this represents to all other fan partnerships: producers like GideonZhi have to watch their backs from translators plotting secret sales to companies and using XSEED as a precedent to cut out all their partners! What if I had finished not 5, but 15 or 25 Falcom projects with Jeff, and each time he's sneaking into my CAT translation software exporting a finished Falcom script, pocketing 100% credit/100% payment, year after year, and STILL ghosting me like I never existed ??? WHAT THEN ??? At what point do even the most dedicated XSEED shills like Limfinite/DigitalEmelas recognize this as massive worker abuse ?? Tom/Jeff keep on telling the world they did nothing wrong, right ?? And whether 5 or 50 finished projects involving my free fan labor was involved, Jeff was "free" to keep on making these commercial sales without my consent/negiotiation/involvement, right ??? HOW INSANE IS THAT ??? And yet, these are REAL people who stand by this, STILL unrepentant, STILL won't apologize for it, and worse, STILL spreading lies/misinformation about their victim and the situation! If you finally realized these homicidal psychos/pedo-predators didn't think it through and all the possible ramifications/consequences, then you'd be correct! They didn't! Tom-chan just needed that sweet revenge, that's ALL that mattered to that particular DISGUSTING SOB! He could've let XSEED continue with normal contractors, but nope, I had to be targeted in some way AGAIN!!!! I do wonder if in their heads it still feels "good" or not but you'll never get a straight answer from a psycho liar...

So...I finally figured out why all of XSEED/WyrdWad's friends can be credited for just about anything (including Ys Celceta DVD piracy) but I cannot (they have VERY high standards for people of good/moral character/reputation, you see):
While you are NOT credit-worthy, bold/bald/fat homicidal cock-flashers & wyrdwad pedophiles ARE 'acceptable' for being credited on XSEED Games' localizations...

Last Shout - Posted by: Bernie - Sep. 09, 2020, 04:40:16 PM
WTF is up NW?!!!! ;D

Author Topic: Snatcher Pc Engine Scd Translation  (Read 16054 times)

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Offline turbofan

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Snatcher Pc Engine Scd Translation
« on: Jul. 22, 2007, 09:39:48 AM »
I have been following this pretty closely the past few months. The same guys that are doing the Policenaughts translation for the Ps1 are attempting to translate Snatcher for the Pc Engine - http://forums.junkerhq.net/viewtopic.php?t=1389. NightWolve I think this is where your boy GillanSeed has been spending his time at. Anyways i guess they dumped the script from the Sega Cd version to use for the Pc Engine version. Since you no more about this than most other people do, do you think it can be done?
« Last Edit: Jul. 23, 2007, 04:32:31 PM by NightWolve »

Offline NightWolve

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Re: Snatcher Pc Engine Scd Translation
« Reply #1 on: Jul. 22, 2007, 11:26:19 AM »
In this case, you need the best man for the job and that would be none other than Tomaitheous. He succeeded in accomplishing what eluded everyone that wanted to translate PC Engine games back in the day and present. That is, altering the font print routine to go from this:



to this:



and even this, variable width style:



Personally, I must comment that I'm truly amazed that I have been around long enough to have seen the day where a variable width font would be implemented on a PC Engine game via hacking. That is a noteworthy accomplishment that I don't think has been given the praise it deserves.

But yeah, basically, if you don't have someone with his talent, 99% of the time, you're stuck with this:



Reference, where he hangs out at: MagicEngine Forums.

His home page: www.pcedev.net.

His Email:

Voila. All set.

What I would do is put him in touch with this group and see what happens. I recall Dave told me he can, in many cases, reuse his variable-width font hack on other CD-ROM tiles if he believes the work will be put to worthwhile use by a group that is serious about carrying out the project to the end (In other words, he would prefer not to waste his time with potential quitters).

EDIT: Hah, I'm getting old. I could've sworn he had posted here before, but under a different username. He's our very own malducci. Duh. He hasn't been around here since April 1st, though.


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Offline turbofan

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Re: Snatcher Pc Engine Scd Translation
« Reply #2 on: Jul. 22, 2007, 02:42:41 PM »
Aheh,I don`t no the first thing about hacking A Pc Engine game.I had`nt dropped by in A while,so i just wanted to get you opinion on it.I think Tomaitheous spends most of his time in the pc engine fx forums.I think him and Dave Shadoff are working on two,three different games.I no one is Dead Of Brain,I couldn't tell you what the other ones are.Who no`s.maybe he`ll see this and comment on it.But im not going to go out of my way to contact him  ;D.

Offline NightWolve

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Re: Snatcher Pc Engine Scd Translation
« Reply #3 on: Jul. 22, 2007, 05:50:24 PM »
Who no`s.maybe he`ll see this and comment on it.But im not going to go out of my way to contact him  ;D.

Tsk. Such laziness with what would merely involve firing off an email disappoints me... Some "turbo fan" you are... :P Got overwhelmed at the thought of taking some initiative to get things rolling on this, huh?? Heh.


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Offline malducci

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Re: Snatcher Pc Engine Scd Translation
« Reply #4 on: Jul. 22, 2007, 07:54:12 PM »

*Poof*

 Ehh!? huh!? wha!?

>_>...<_<...

 Heh. I was contacted by someone from their team(??) about this a few months back. I answered a few questions they had, but that was the extent of it. They didn't ask for any other help though, but if they need someone to handle the hacking side of things or just some help in general - I'm game. I should send them an email to see how things are going. I'd love to the PCE port in english ;D

 Been busy with documenting compression schemes for PCE/CD games. Just finished Downtown Nekketsu, Bonks Adventure, Seiya Monongatari, Gate of Thunder (have a WIP extractor). LOX 2 is probably next. Btw, Cosmic Fantasy 1 is getting a vwf text routine as well.  Dave's been doing some research on it - no translator yet, but it'll be prep'd and ready for when the time comes.

-Rich



Offline NightWolve

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Re: Snatcher Pc Engine Scd Translation
« Reply #5 on: Jul. 23, 2007, 12:20:25 PM »
Hey, welcome back Rich. See, firing off an email wasn't that hard, turbofan...

Heh. I was contacted by someone from their team(??) about this a few months back. I answered a few questions they had, but that was the extent of it. They didn't ask for any other help though, but if they need someone to handle the hacking side of things or just some help in general - I'm game.

Unless they got lucky and found there's a built-in 8x16 font, which is highly doubtful, it's not gonna happen without a font hack like yours. Xak III was the only game I ever found that was 100% ready for localization with its 8x16 English font. No advanced hacking was required. Ys IV on the other hand was 50%. Getting that to work was based on luck in that Dave and I managed to reuse the extra space they had allocated for the bolded uppercase tiles. We overwrote that area with lowercase regular tiles, modified the font routine, and switched the menus to use the regular font, etc. Hudson left something workable behind that we could deal with, basically. Anyway, all rare cases, these. I'm sure this game is the usual, being stuck with 16x16 deal.

I dunno, did this group seem serious to you? Well, it'd be nice to see if this gets anywhere, I suppose. Not entirely necessary though in that I prefer something we don't have as opposed to something that I can try with a Sega CD emulator that is already available and professionally translated. Yeah, Seiya Monongatari sure would be something, right along with LOX II.

Anyway, great work. You have power over the PC Engine I once sought but failed to obtain. You have tamed a beast that I could not. This makes me jealous... :P

EDIT: Oh, happy b-day. I clicked your profile to check something and saw that the forum software had added a b-day cake image to it. Heh.


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Offline turbofan

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Re: Snatcher Pc Engine Scd Translation
« Reply #6 on: Jul. 23, 2007, 03:20:28 PM »
Hey malducci lives,or is it Tomaitheous?.Yeah i would be interested to see if the get anywhere`s on it.Maybe you could lend A helping hand nightwolve.Get you back into the Pc Engine translation scene again.

Offline NightWolve

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Re: Snatcher Pc Engine Scd Translation
« Reply #7 on: Jul. 23, 2007, 04:31:39 PM »
http://forums.junkerhq.net/viewtopic.php?t=1389

Post Date: Wed May 02, 2007 4:29 pm

Quote
At this time, we are looking for a person, or persons, with sufficient free time to work on the technical aspects of the project. This would involve extracting the text from the PC Engine version, reinserting the translated text back into the game and making necessary code changes, and graphics adjustment. The Sega CD text has already been extracted. Contact can be made through the email address in my profile.


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Offline SkyeWelse

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Re: Snatcher Pc Engine Scd Translation
« Reply #8 on: Jul. 24, 2007, 06:10:42 PM »
Wow, cool project. I'm excited to try it out when the patch is ready, though I still need to finish Snatcher for Sega CD sometime. College classes end in another week or so, so maybe I can find some game time in the two weeks of what is left of Summer vacation.

Malducci, you mentioned that you were finishing up a "translated version" of Downtown Nekketsu? Or did I mistake what you said with something I'm just assuming... That is the PC-Engine version of River City Ransom isn't it? That would be all kinds of badass mixed with a dash of nostalgia. Do you all have a project website that I could refer to sometime?

Sorry for all the questions and good luck with your projects.

-SkyeWelse

Offline malducci

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Re: Snatcher Pc Engine Scd Translation
« Reply #9 on: Jul. 25, 2007, 01:46:24 PM »
http://forums.junkerhq.net/viewtopic.php?t=1389

Post Date: Wed May 02, 2007 4:29 pm

Quote
At this time, we are looking for a person, or persons, with sufficient free time to work on the technical aspects of the project. This would involve extracting the text from the PC Engine version, reinserting the translated text back into the game and making necessary code changes, and graphics adjustment. The Sega CD text has already been extracted. Contact can be made through the email address in my profile.

Heh - they want someone to handle *all* the hacking side of things? Between Dave and I, and my own personal projects, I have enough on our plate as it is for a game that's already has a translation (even if it is on a different platform). I'd help with the text routine,  but otherwise I'm too busy at the moment to take on a whole project.


SkyeWelse: No, I'm not working on the translation of Downtown Nekketsu Monogatari. Someone mentioned that they were looking at do it as a project, but couldn't find the font. I took a look at it, found the font, and wrote a doc explaining the compression used for the font (LZSS). Other than the font, it should be an easy project since that game already uses an 8x8 font (old NES style as tilemap chars - no vwf for that game).


Anyway, I wish I could jump start the PCE CD translation scene. Everything seems to be focused on SNES at the moment (as it has been in the past) :/


Offline SkyeWelse

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Re: Snatcher Pc Engine Scd Translation
« Reply #10 on: Jul. 25, 2007, 02:04:04 PM »
Anyway, I wish I could jump start the PCE CD translation scene. Everything seems to be focused on SNES at the moment (as it has been in the past) :/

That's true. SNES pretty much takes the cake as far as rom translations go. Matter of fact, other than Plight of the Fan Translator, Frozen Utopia and the site for the Snatcher PCE project, I've not seen any others save for some occasional discussion on the Magic Engine forums. Jump-starting the PCE CD translation scene would be a fun challenge though. Perhaps what is needed is a site with a generalized name like... "The PC-Engine Translation Scene" heh, that has a community or message board like the Pantheon over at AGTP Translations that links all of the known PCE projects together and keeps it active. I think the problem is that since there are not a great deal of people who know how to hack PC-Engine games, perhaps there is less interest in working on PCE projects. If a site came together to showcase current dev projects, possible or "preferred" projects to be worked on in the future, (with screenshots) tools and guides for how to really get in there and start learning how the process is done, more interest is almost certain to come about.

I'd certainly be interested in helping set something like that up and I'm sure others here would gladly do the same. Besides if the information on how to learn how to romhack and translate PC-Engine games was set up in a resource guide format, I'd certainly want to take on a PC-Engine translation project of my own one of these days. If anything I'd certainly give it a try if it meant that there was a chance to one day see a translated version of Xak I & II for PCE.

Anyhow I think it could be done and if you all decide to give something like that a try I'll definitely sign up for a piece of that action.

-SkyeWelse
« Last Edit: Jul. 25, 2007, 05:01:36 PM by SkyeWelse »

Offline turbofan

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Re: Snatcher Pc Engine Scd Translation
« Reply #11 on: Jul. 25, 2007, 05:47:43 PM »
If you look hard enough,I think in total there has been like fourteen games translated.Eight hucard games,and six cd games.If you head over to the Magic Engine boards,Dave shadoff was looking for people to beta test Maison Ikkoku.The Pc Engine community has been pretty dull the past couple of years.Only thing that ever goes on is A bunch of bickering and arguing to what the system can and cannot do compared to other systems of its time.

Offline SkyeWelse

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Re: Snatcher Pc Engine Scd Translation
« Reply #12 on: Jul. 25, 2007, 08:45:06 PM »
All the more reason to have a site that encompasses all of that information, which games have been worked on in the past, which projects have been completed, et cetera. I wouldn't mind knowing the full list of completed projects simply out of curiosity. I think part of what keeps the scene from getting off the ground again since the days of Rigg (which sadly I was not around at the time to be active in) is that the information of PC-Engine games, projects and overall interest are too far spread out and spread too thin. Having a site that ties most or all of that information together would give people who are interested in starting, continuing or even just reading about said projects a good resource to use and a wealth of information at their disposal. I hope that this idea sparks some interest because I'd be really psyched to help out with it... but unfortunately I don't think I have time enough as it is now to head the development of such a site/community.

However I would always be interested in assisting or working with someone who is also interested in putting something like that together, and I do have vbulletin forum space (even if it is an older version) that is open for projects such as this over at MiraiGamer.net forums. The entire idea of that MG forums is so that interesting gaming projects can get started off the ground and most of the forums that are there now act pretty independently of each other as individual communities anyway.

Just food for thought with a dash of random babbling to myself...

-SkyeWelse

Offline Dave Shadoff

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Re: Snatcher Pc Engine Scd Translation
« Reply #13 on: Jul. 25, 2007, 09:24:13 PM »
Well, there is information out there, but there aren't too many people who know how to do these translations.

Worse, it seems that you're looking for one of these people to create a nice beautiful website to showcase their knowledge for other people to consume.  Well, the people who do know this stuff basically aren't the webpage-building type.  However, you can log into EfNet on IRC, on the channel #utopiasoft, and hang out... you'll pick up some knowledge.  And if you can make the webpage to showcase all that knowledge, I'll give you a cookie.  Secretly, you'll be learning (just like "wax on, wax off" in Karate kid).

We started to put together a wiki with some partial, yet severly technical information here:
http://nfggames.com/hack/doku.php

Some people might understand some of those notes - but these are not completed works.  They are, however, games which we have a few hints about, and could help somebody learn-by-doing.

- Dave

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Re: Snatcher Pc Engine Scd Translation
« Reply #14 on: Jul. 26, 2007, 06:44:32 PM »
Well, I'm not sure exactly how beautiful I can make the website if I tried to do it, but if it came down to it, I'd probably at least give it a go if no one else out there was interested in designing it. Thing is, I've pretty much already got my work cut out for me with the one website I'm working on called XyZ and I'm finding that with my higher level college classes that I've had less and less time to work on it. But we'll see. I've got about two weeks off until my next set of classes begin. Maybe I can at least brainstorm some ideas and designs. I do have server space to at least get something like that off the ground, but maintained and constantly updated... that's a another story entirely.

Thanks for sharing some of those links by the way. I'd like to look into some of those in further detail when I can grab an opportunity.

-SkyeWelse

Offline Dave Shadoff

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Re: Snatcher Pc Engine Scd Translation
« Reply #15 on: Jul. 27, 2007, 10:18:01 AM »
Excuse me if I exagerrated; iit's not a question of beauty - it's more a question of centralizing things as you previously lamented.  Many of those SNES hackers have spent an inordinate amount of time building a website to showcase their works... only to delay their projects.

I'm more interested in just progressing on the projects (because my spare time is extremely limited), so I'd prefer to leave the webpage stuff to somebody else.  But I'd support it.

Offline babyima

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Re: Snatcher Pc Engine Scd Translation
« Reply #16 on: Jul. 30, 2007, 01:30:40 AM »
I ain't no professional about webpages, but I have built one in the past...

http://www.boomspeed.com/babs6658/

I did that one from scratch. Babs did the art, I have no patience, nor the ability to do the art work sadly. But I have tried though.  :P Yes, it hasn't been updated since christmas since I was basically was coding about 96% of the site and constance backing changes for the seasons. After a years work of constant coding, my fingers finally gave in.

In all, if you need help about webpages, I can offer some services. (Yes my grammer and spelling does reaeK!) Like I said, I am not a professional at HTML'ing, but I do know some things about it.

Offline SkyeWelse

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Re: Snatcher Pc Engine Scd Translation
« Reply #17 on: Aug. 02, 2007, 06:59:30 PM »
Well I'm going to try and see if I can at least get a webpage concept started for the idea. Turbofan offered to help me find some information that might help get the process started, so that's good to know since I'm probably the last person to even know where to start when trying to put together a PC-Engine related site. Even though I love the system and I love many of the games on the system, I really don't know all that much about it, so putting something like this together would be a learning process.

But graphics I can do and a general layout I can do. I just need to find some time to brainstorm it some and bring it all together.

First there needs to be a name for the site and right now I'm thinking that to make it apparent as to what the site's main focus would be about, something along the lines of: Turbo Grafx/PC-Engine-Scene or at least something that had both names of the system Japanese and English. The reason for that being that I've discovered that many of my friends who once enjoyed playing Turbo Grafx games have absolutely no idea what I'm referring to when I mention the PC-Engine. The site itself can explain briefly about the system and what the intentions of the site would focus on as well as a generous link to the wikipedia article on the system. From there I can start adding some sections and content slowly. This could work... maybe...

Any other suggestions of names for the site?

-SkyeWelse