In dedication of XXXSEED Games and the WyrdWad KKK Witch era, we present Jeff "DeuceBag" Nussbaum in his own words:

Why, if I didn't know any better, I'd say Psycho Jeff is involving/attacking innocent families of neo-geo.com fans he wants to watch die AND help murder/kill [painfully]!! And I for one did *Nazi* see that coming! Remember how a defining part of the WyrdWad era (Tom-chan Lipschultz) was equating targets to Hitler/Nazis ? Isn't this rant by Jeff/Deuce a Nazi eugenicist speech ? The "superior" fat, bald, cocky cock-flasher says numerous people AND their offspring need to be exterminated/murdered for being inferior, who represent a "pollution" of the human gene pool... Sure sounds like a Nazi rant, am I wrong XSEED fans/shills ?? Looking at you, DigitalEmelas! I mean, if it looks like a duck and walks like a duck, ya know ?? But what do I know right ? Everybody's ignoring it and other XSEED embarrassments... This vile psycho SOB got a pass for just about anything awful and toxic that he ever said/did (meanwhile my alleged "sins" can NEVER be forgiven according to him/Tom)!)! Worse, NIS America keeps on letting him poison the Ys series with his mere disgusting presence and questionable WWWJDIC-assisted translations!

This type of homicidal outburst by the "severely misanthropic, extremely arrogant, self-involved asshole" (100% HIS words!) wasn't the first either: when one of his bosses fired him (shock!), he not only wanted him dead but implied his kids must be as horribly ugly as he is! He didn't think anyone would read his blog, but like omgfloofy says, "Know your translator..." I was also added to his kill-list when I trolled him on Kotaku's KKK Witches article (he wants me to die by an acid bath and/or brain disease)... Another funny anecdote: while there are ambulance-chasers, Bankruptcy Jeff falls under the rare ambulance-crasher category, haha! Imagine being condemned, defamed, lied about by a complete psychotic mess of a manchild after massively cheating you who turns out was deflecting from deep mental problems & his own PR liabilities! This unhinged hypocrite bigoted bastard showing up from neo-geo.com in my forums/projects to get up on his high horse to smear me as an "embarrassment" had A LOT of fucking nerve! BURN IN HELL!!

Jeff and Tom are so arrogant/confident (you've seen it!) about their self-serving criminal views on localization partnerships and commercial selling AFTER you've taken THOUSANDS of work hours from fan co-workers on a project created under FAN TERMS (BY FANS, FOR FANS, NOT COMPANIES!), but WHY didn't they disclose such "views" from the very FIRST project ? Why after 5 projects/5 years ?? Didn't your partners have a fucking right to know something THAT serious/important ?? I'll tell you why: Because they would've been BANNED on sight! NOBODY would accept such terms, not me, not GideonZhi, not anyone; everyone would tell you to go fuck yourself and find another chump to work for free for you, so by failing to disclose them they operated under deception, that's a scam! Begging for free work hours from likeminded Falcom fans so you can build up a finished localization portfolio of up to 5 games/scripts, then commercially selling them in secret collusion almost all at once IS A SCAM! THAT'S LITERALLY WHAT THEY DID! 2 cocky/cunty localization scammers in the industry and 1 shitty company that got away with it! I didn't even wanna work on Ys Origin, I was gonna delete my site, but Jeff came to me crying, telling me "Please don't take the Ys series away from me, it's the only thing I'm proud of in my life..." Of course, he was *proud* to take it from *me* helping WyrdWad continue his obsessed sabotage/proxy-harassment/incitement efforts over the years! The psycho is not gonna tell you about that now NOR his 40%/60% royalty split demands which he was adamant on if I proceeded with a payware idea (which he cancelled after the $550 payment and for me being too slow as 2 years elapsed! So, he could still play the hero in the end!), and people see how he talks about me nowadays... He then proceeded to guilt me by telling me about his suicide-attempt and being crippled from a knee injury, walking with a cane, etc... I never did anything but support and help him across 8 years, even finally paying him ($550), in return he cheated me from a 1 in a billion opportunity, and demonized my name ever since to score points/pander, justify these later double-cross actions!!!

Recently in 2024, he cheated me again out of crediting for 1 week of labor on Samurai Shodown RPG, the BmpTileFlip tool I built for him (per his request) to mod an English font in (of course the guy that cheated you on THOUSANDS of work hours on Ys projects would cheat you for 7 days on this one!)! I remember falsely being accused of talking about the leaker in a DM (I just wanted to show him worldwide Ys patch installation logging!), I was NOT, but he pretended I was, said I had an "obsession" with him which was also false (It was his disgusting, reductionist compare/contrast habit where he'd write that he has an obsession with the Ys series, while "that other guy" has an obsession with the Ys leaker, so HE is the real Ys fan!). He was simply preparing me for the double-cross with WyrdWad's team and was gonna cite the leaker as a main reason, so his talking-point/tactic was gonna be to trump-up charges, smear me as spending "2 WHOLE YEARS" on him/the leak issue, etc. (No evidence for his insane psycho lies, he uses the passage of time to smear you, implying you did X Y or Z for "all these years..." as if I live inside a computer! Even this post I wrote, he'll literally subtract 2024 from 2007 when the Felghana leak happened and claim ~17 YEARS SPENT ON THIS, imply 365 days/year, 100,000 hours was spent/planned on writing something negative about him/XSEED, the poor little underdog angels that they are!!!). If I said the leaker's name once again, he'd pretend I said it 1000 times AND spent 100,000 work hours on him (somehow!), always in the direction of hyperbolic/trumped-up charges to an absurd/comical/insane degree because he was looking to break that Ys Origin agreement behind my back despite having taken more work hours and CAT translation software from me! You get the idea!

I guess the master plan worked out nicely ? Real fucking "hero" of the people, huh ?? There were better/sane/rational ways to cancel our Ys Origin agreement but he chose the worst, most vile way when I didn't even wanna work on the project to begin with! It's just that WyrdWad's team presented him with a plan B and he could throw me under the bus, walk away both with the $550 and gain some sort of "hero" status... Truly a vile fucking bastard, dragged me into it only to ruthlessly kick me out of it once he was sure he didn't need me anymore to finish the rest of the project... Of course nobody imagined WyrdWad would get hired by 2 former Squaresoft bosses just as they had gained a Falcom partnership, so because of Jeff's troll games before that, WyrdWad just copied the same double-cross idea/action. Jeff becoming the "secret translator" for WyrdWad's fan team, that idea was ported by WyrdWad for XSEED on ALL our past projects! And I had to be continuously demonized/blacklisted/shunned as "the worst person in the world" to justify it yet even today I don't really know what I did to these psychos to justify something so cruel/unjust/unfair/despicable! I couldn't be forgiven 3 or even 5 years later, they just kept on doing it!!! Who's the real embarrassment now though ?? Look at his neo-geo.com posts! Ys fans know if *I* wrote something like that WyrdWad Tom would list it as the #1 reason why I was unprofessional/embarrassing/a PR nightmare and to be avoided!!! But you know how it goes, all the XSEED allies will never say a word about it! Very few will ever know just how vile Jeff truly is as a human being!

It's one thing to have your [criminal] views, it's another thing to impose them on someone else without consent! If he (or Tom on the Ys Felghana project!) told me from the very first Ys fan project that he becomes the "100% master CEO/owner" of the translated script for potential/possible future commercial sales and I'd just be the uncredited "slave," (that's NOT a "partnership" despite him ONLY calling it that when he announced he "dissolved" it JUST IN TIME for secret sales to XSEED Games!!! AMAZING COINCIDENCE!!) I'd tell him to find someone else you motherfucker! Period. Never mind the sabotage/threat this represents to all other fan partnerships: producers like GideonZhi have to watch their backs from translators plotting secret sales to companies and using XSEED as a precedent to cut out all their partners! What if I had finished not 5, but 15 or 25 Falcom projects with Jeff, and each time he's sneaking into my CAT translation software exporting a finished Falcom script, pocketing 100% credit/100% payment, year after year, and STILL ghosting me like I never existed ??? WHAT THEN ??? At what point do even the most dedicated XSEED shills like Limfinite/DigitalEmelas recognize this as massive worker abuse ?? Tom/Jeff keep on telling the world they did nothing wrong, right ?? And whether 5 or 50 finished projects involving my free fan labor was involved, Jeff was "free" to keep on making these commercial sales without my consent/negiotiation/involvement, right ??? HOW INSANE IS THAT ??? And yet, these are REAL people who stand by this, STILL unrepentant, STILL won't apologize for it, and worse, STILL spreading lies/misinformation about their victim and the situation! If you finally realized these homicidal psychos/pedo-predators didn't think it through and all the possible ramifications/consequences, then you'd be correct! They didn't! Tom-chan just needed that sweet revenge, that's ALL that mattered to that particular DISGUSTING SOB! He could've let XSEED continue with normal contractors, but nope, I had to be targeted in some way AGAIN!!!! I do wonder if in their heads it still feels "good" or not but you'll never get a straight answer from a psycho liar...

So...I finally figured out why all of XSEED/WyrdWad's friends can be credited for just about anything (including Ys Celceta DVD piracy) but I cannot (they have VERY high standards for people of good/moral character/reputation, you see):
While you are NOT credit-worthy, bold/bald/fat homicidal cock-flashers & wyrdwad pedophiles ARE 'acceptable' for being credited on XSEED Games' localizations...

Last Shout - Posted by: Bernie - Sep. 09, 2020, 04:40:16 PM
WTF is up NW?!!!! ;D

Author Topic: Odin Sphere for Playstation 2  (Read 5069 times)

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Offline X-Calibar

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Odin Sphere for Playstation 2
« on: Aug. 29, 2007, 04:43:25 AM »
Hey!  Somehow I never got around to mentioning this game here for the few who might not know about it.

http://www.atlus.com/odinsphere/



Odin Sphere, released earlier this year: here's the RPGfan review :
http://www.rpgfan.com/reviews/odinsphere/index.html

As I was playing Oath of Felghana, I remembered I hadn't beaten this game yet.  It's a side-scroller unlike any other that I know of, has kind of an arcade / Storybook feel.  Adol reminded me of it when I went crazy on a bunch of those wolves...  It's a great game that I have enjoyed, so if you are curious check these videos to see what I'm talking about!

the English trailer!Here's a longer Japanese Promotion video with some gameplay...Here's another Japanese promotion video...You can choose english or japanese for audio which is a nice feature.
There are 5 characters with their own stories to play through. [you go in a set order, because of how the story is told]

If you aren't sure about getting it, or you know you won't, here's the first character's cutscene story for the most part :  Obviously it's a spoiler!  So soon as you are sold, stop watching and buy the game before it becomes hard to purchase!

The Cauldron War
Retreat
All the Kings Men
Queen of the Ghosts
Seize the Witch
A Father's Pain
Crime, Punishment and Clipped Wings
A Gift, The Master's Absence Omen in Ragnanival
Demon Lord, Leaving the Nest
Where art thou?, Inferno King Onyx
Hatchling Leventhan, Husband and Wife
Fated Lovers, Proof Of His Love
Mercedes, Death and Despair, Suffering Heart
To The Netherworld, The Demon Lord's Pact
Waltz of Death, Closing World, Father's Dignity, The Illusion of Love

[there are other character's and then perhaps a secret one or true one.. ]
EDIT: There are a few cutscenes missing in this, and most all of the gameplay...  but still!  [oh and he's playing on Easy I think]
Here's a bonus concert song from Otakon 2007!

Offline NightWolve

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Re: Odin Sphere for Playstation 2
« Reply #1 on: Apr. 08, 2009, 11:25:13 PM »
You did all that work writing this thread up, so I finally took a look at a few of these videos. Well, it does look like an interesting game. It definitely has to be one where the story is VERY good given how this thing is arranged otherwise it doesn't have much to fall back on from what I see...

Did you ever beat it ?


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Offline X-Calibar

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Re: Odin Sphere for Playstation 2
« Reply #2 on: Apr. 08, 2009, 11:54:23 PM »
Actually, I've only played Gwendolyn's story, and started the second story.  [There are 5 different stories to play through before the conclusion story is unlocked.]  I personally loved the story, the voice acting, the art and the music.  The gameplay was pretty fun as well, although very constricted.  If the 2d levels had been more of a SOTN style areas it would have been a blow me away game :P

But, as it is; I heartily recommend this game from just the first story.  The second one was shaping up to be quite interesting as well, as each person's story is connected to each other.  So you uncover more and more of what is really transpiring in the world.  [Rather than mr. RPG who goes and fights everything in the world and saves it ;)]

Why did I stop?  I restarted it on Hard because I wanted to have a bit more of a challenge, but at some point I got sidetracked with all the other things I want to do/have to do.  I'm definitely going to revisit and finish this one.  I just don't know when I'll get to it yet...

I give a big negative to the loading times though, it's not that bad, but it adds up, especially when you have to load a boss battle a few times...
Also, the game slows down very noticeably on some of the more epic battles.  I would love to see it play flawlessly on the PC on an emulator someday... [so far my comp is far from PS2 emulator material :P]

Bottomline : Artistic, and enjoyable.  One of the few great 2D sidescrolling games to come out in recent times.. (lol and all of this is based on my first and second story playthrough... Does it live up to those first two stories?  Methinks it will... but judgment is reserved!)

Offline Justus

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Re: Odin Sphere for Playstation 2
« Reply #3 on: Apr. 09, 2009, 01:34:17 AM »
Story and voice acting is great, as is the art.

The music was pretty good too, though I think Sakimoto is capable of much better.  But then, I'm a music guy too, so I'm going to be more picky about that than most people.  Sadly, Sakimoto fell back on mostly filler orchestral drudgery for the soundtrack, like he's been doing with his other soundtracks lately.  Nothing like the thoughtful motifs found in Final Fantasy Tactics here, nor the driving contrasts of Radiant Silvergun.

But oh good God, the gameplay.  The gameplay is really fucking annoying.  A few points:

- The game artificially makes the game challenging in incredibly stupid ways
- There was no reason to make item management as silly as they did.
- As you stated, the game is set up as something of an arcade-style side-scrolling action game.  Unfortunately, most egregious of all, the control is terrible!  This game has the kind of control where you have to plan every move ahead, because every button initializes a series of (admittedly pretty) animations that you have no control of your character during.

It's a shame, because this game could have been one of the greatest with just a couple of slightly less boneheaded design decisions.

I really REALLY wanted to like it too.

EDIT: The story is really cool though.  I made it through 2 and a half of the stories myself, and I really wanted to do more, but I just couldn't take the game deciding to kill me for no good reason anymore.

Offline NightWolve

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Re: Odin Sphere for Playstation 2
« Reply #4 on: Apr. 09, 2009, 06:28:20 AM »
Hm, guess I'm interested. What's the cheapest you can find it for new? Amazon has it for $19.99, but add in whatever for shipping. I guess it's too late to find it at Best Buy, though I see it made it to the Greatest Hits category so it did get reprinted.


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Offline X-Calibar

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Re: Odin Sphere for Playstation 2
« Reply #5 on: Apr. 09, 2009, 12:56:23 PM »
19.99$ for Odin Sphere, buy something else that's 5 $ or more and you get free shipping~ [select free shipping savers]

I used to loveee Final Fantasy Tactics soundtrack, now I find it only so, so... On the other hand I really enjoyed some of Odin Sphere's songs.  Great moody cutscenes.
You found it hard though?  What difficulty did you play on?  There's an easy mode I think besides hard, and normal [and unlockable difficulties]  My problem was I would reload the level if I took Any damage, I wanted to get S class all the way through the game.

Offline Justus

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Re: Odin Sphere for Playstation 2
« Reply #6 on: Apr. 09, 2009, 01:12:27 PM »
I used to loveee Final Fantasy Tactics soundtrack, now I find it only so, so... On the other hand I really enjoyed some of Odin Sphere's songs.  Great moody cutscenes.

The music wasn't awful by any stretch.  But it also wasn't ingenious like some of Sakimoto's earlier work.  It provided decent background music, nothing else, just like dozens of other jRPGs with orchestrally-inspired soundtracks.  Nothing about it stood out or was particularly memorable.

In other words, I'm looking for more than "great moody cutscenes" from music before I'm impressed.  I'm fully aware that most people aren't.

Quote
You found it hard though?  What difficulty did you play on?  There's an easy mode I think besides hard, and normal [and unlockable difficulties]

No, it wasn't hard as in challenging.  The difficulty in this game was all artificially induced due to piss-poor controls.  If you're OK with reloading every time you take a hit, then you wouldn't have picked up on this.  I wouldn't find that fun, personally.  If the action in the game was the kind of thing I could learn from and get better at (ie - actually challenging), I wouldn't have a problem.

It's good to see you're not trying to defend the absurd item management. :P

Offline Slayne

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Re: Odin Sphere for Playstation 2
« Reply #7 on: Apr. 09, 2009, 11:48:45 PM »
Odin Sphere was a lot of fun.  I'm anxious to play their new one, though I'm disappointed by their choice of consoles.

Offline X-Calibar

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Re: Odin Sphere for Playstation 2
« Reply #8 on: Apr. 10, 2009, 12:13:12 AM »
Quote
Odin Sphere was a lot of fun.  I'm anxious to play their new one, though I'm disappointed by their choice of consoles.
Huh?? New one?  *looking*
What's it called?

@Justus -
I guess it just had a different effect on me. 
Sinking in Sadness
A Hard Fight and then Hope
Odin Sphere Orchestra Version
A Fate Accepted

I find it hard to not find these memorible, as they compliment the scenes they are played really well.  [On the other hand I didn't care for the constantly looping area battle themes that get played over and over.  The cutscenes were a different story in my opinion.]
However, I personally can't see the music of Odin Sphere as just another background music orchestra/like dozens of other jRPGs.  I agree that too many RPGs have a generic musical feel about them, I just didn't find this to be one of them.

I myself skim through game soundtracks in the hopes of finding a few good songs hiding.  I was pleasantly surprised to discover Odin Sphere had several of these...
But, each to his and her own tastes I guess...

I don't know what to say about the controls, I found them natural to pickup making the battles pretty enjoyable, albiet way repetitive.  Gwendolyn : Swoop in, time the dive then, critical if possible;  or do the whirlwind, alt. jump over the whirlwind to make the enemies follow you into the whirlwind [kills em instantly pretty much].  I think games like Crescent Pale Mist or even Ys VI, referring to learning the whirlwind, dash attacks, and dash jumps were far more awkward.  And far from FPS difficulty like Starsiege : Tribes.

Quote
It's good to see you're not trying to defend the absurd item management.
Well... actually.....
lol it was pretty interesting, but a huge waste of time :D  I found myself just stockpiling potions for the 90 something attribute, so during difficult battles I could unleash tons and tons of those souls at once making them easy.
Sorry if I sound repetitive, just enjoyed dwelling/remembering Odin Sphere as I type  ;D
« Last Edit: Apr. 10, 2009, 12:20:42 AM by X-Calibar »

Offline Justus

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Re: Odin Sphere for Playstation 2
« Reply #9 on: Apr. 10, 2009, 11:07:59 AM »

I don't know what to say about the controls, I found them natural to pickup making the battles pretty enjoyable, albiet way repetitive.  Gwendolyn : Swoop in, time the dive then, critical if possible;  or do the whirlwind, alt. jump over the whirlwind to make the enemies follow you into the whirlwind [kills em instantly pretty much].  I think games like Crescent Pale Mist or even Ys VI, referring to learning the whirlwind, dash attacks, and dash jumps were far more awkward.  And far from FPS difficulty like Starsiege : Tribes.

Wow, the two of us must have radically different approaches to what we want out of a game's controls then.  You appear to equate "good controls" with a good control scheme.

To me, "good control" is a simple matter of "does the @sshole on the screen do what I want?"

It's telling that you'd bring up something as rarely used as Ys VI's dash jump, a maneuver that is pretty much never used in normal combat, and is in fact completely optional to the game (you need it to get certain treasure, but none of it is required to complete the game).  Something like that is bonus material, and has nothing to do with the game's control.

If you were approaching the issue the same way I do, there's no way you could call Ys VI's controls "awkward" from any perspective.  In that game, you will almost always move in the direction being pressed regardless of what you're doing, and most of the attacks are either short, are allow for control during the attack (like the whirlwind); hence, the @sshole on the screen does what I tell him to do, acting as my proper avatar in that virtual world without significant latency.

...As opposed to a game like Odin Sphere where you press a button and promptly lose all control of your character for several moments.

This is the same reason why I'll always prefer a fighting game like Guilty Gear or Street Fighter (good control) over one like Tekken or Soul Calibur (shitty control).

Quote
Sorry if I sound repetitive, just enjoyed dwelling/remembering Odin Sphere as I type  ;D

oh noes, someone has a different opinion ON THE INTERNET.

I think you're reading my posts the wrong way if you feel a need to apologize.  I'm not trying to put you down here, dude.

But it's interesting to me that spending hours doing repetitive things and reloading to get perfect scores doesn't faze you at all, whereas having to learn a semi-complex maneuver in order to get optional treasure is "awkward".

Offline Slayne

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Re: Odin Sphere for Playstation 2
« Reply #10 on: Apr. 11, 2009, 02:25:21 AM »
Huh?? New one?  *looking*
What's it called?


Muramasa: The Demon Blade; being developed for the Wii and looks just as good as the other titles.

Offline X-Calibar

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Re: Odin Sphere for Playstation 2
« Reply #11 on: Apr. 12, 2009, 05:18:34 PM »
Thanks Slayne, that game looks interesting.  I miss the Norse influence, but am increasingly interested to see how it turns out.
Will need to keep watching that one!

@Justus -
Quote
If you were approaching the issue the same way I do, there's no way you could call Ys VI's controls "awkward" from any perspective.  In that game, you will almost always move in the direction being pressed regardless of what you're doing, and most of the attacks are either short, are allow for control during the attack (like the whirlwind); hence, the @sshole on the screen does what I tell him to do, acting as my proper avatar in that virtual world without significant latency.
Did you just call Adol an @sshole!
lol  Yeah, I see where you are coming from better now.  I'm so used to fighting with the controls in games that I rarely expect ideal or proper real-time control of the avatar. 
Too many tramautic memories of Altered Beast, first person shooters with lots of lag [jerky crazy; oops sorry my teammate!]; I'm used to walking off cliffs even though I said... STOP!

With regards to my oddities, (mention of the Ys VI dash jump), and the Odin Sphere S rank :
lol  Soon as I am presented with a new technique, I want to master it and learn it.  And actually, I found myself using the dash attack quite a lot in Ys VI once I actually figured the blasted move out.  It sped up travel across Ys VI considerably (dash jump run technique), and on Nightmare I found it helpful to avoid some of the nastier attacks... 
And as for rank S, I was hoping for some kind of bonus or reward.  In most cases getting S wasn't that hard, although I admit some of those large battles I'd just give up and quit; until I was ready to try my luck again.

PS - Enjoyed Vesper Voyages...  Nostalgic.  If compared to existing music it reminded me of a cross between a Falcom game, Snatcher and Mega Man.

Offline Justus

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Re: Odin Sphere for Playstation 2
« Reply #12 on: Apr. 12, 2009, 11:58:13 PM »
It sped up travel across Ys VI considerably (dash jump run technique), and on Nightmare I found it helpful to avoid some of the nastier attacks...

Wow, you used it to move around?  That's...impressive, to say the least.  I couldn't stand that just because it looks dumb.  No, I didn't moonwalk everywhere in Symphony of the Night either.

Quote
PS - Enjoyed Vesper Voyages...  Nostalgic.  If compared to existing music it reminded me of a cross between a Falcom game, Snatcher and Mega Man.

I know what you mean.  The less serious music that I write (like that), always winds up with a kind of "old video game music" vibe, but without the chiptune crap.  I guess I still hearken back to the day when game music was largely inspired by Yellow Magic Orchestra.

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Re: Odin Sphere for Playstation 2
« Reply #13 on: Apr. 15, 2009, 10:36:19 AM »
Odin Sphere is incredible. It's seriously one of the best Action-Rpgs to come out in years. The visuals, the characters, dialogue, the music, it is all fantastic and poetically orchestrated to give the player the ultimate fantasy/storybook telling experience.

The only downside to it is quite repetitive in that even though many of the characters you play as have different control schemes, you are constantly revisiting the same areas and fighting the same enemies over and over again. This makes the game much more tedious than it needs to be and also quite long. I've put in around 40 hours so far and currently I'm mid-way through the 5th unlockable character's storyline. And even still, after looking at the Scenario Timeline, it looks like that character is not the final chapter in the least. Apparently there's quite a bit more in the game that I can unlock after completing the 5th character's story.

Still, even though it is repetitive, the game is good enough to make me want to eventually finish it. It's that good. And you definitely owe it to yourself to at least play through Gwendolyn's story (the first character). The game can also be found for practically nothing now.

I'm very happy because I was able to pick up a small artbook for Odin Sphere at a used game shop in Japan that apparently was released with the limited edition version of the game in Japan. It definitely has some of the prettiest looking water color character designs I've ever seen, ever... : )

Edit: And it's Justus for Great Justice! It's been awhile! Good to see you around again.

-Thomas