In dedication of XXXSEED Games and the WyrdWad KKK Witch era, we present Jeff "DeuceBag" Nussbaum in his own words:

Why, if I didn't know any better, I'd say Psycho Jeff is involving/attacking innocent families of neo-geo.com fans he wants to watch die AND help murder/kill [painfully]!! And I for one did *Nazi* see that coming! Remember how a defining part of the WyrdWad era (Tom-chan Lipschultz) was equating targets to Hitler/Nazis ? Isn't this rant by Jeff/Deuce a Nazi eugenicist speech ? The "superior" fat, bald, cocky cock-flasher says numerous people AND their offspring need to be exterminated/murdered for being inferior, who represent a "pollution" of the human gene pool... Sure sounds like a Nazi rant, am I wrong XSEED fans/shills ?? Looking at you, DigitalEmelas! I mean, if it looks like a duck and walks like a duck, ya know ?? But what do I know right ? Everybody's ignoring it and other XSEED embarrassments... This vile psycho SOB got a pass for just about anything awful and toxic that he ever said/did (meanwhile my alleged "sins" can NEVER be forgiven according to him/Tom)!)! Worse, NIS America keeps on letting him poison the Ys series with his mere disgusting presence and questionable WWWJDIC-assisted translations!

This type of homicidal outburst by the "severely misanthropic, extremely arrogant, self-involved asshole" (100% HIS words!) wasn't the first either: when one of his bosses fired him (shock!), he not only wanted him dead but implied his kids must be as horribly ugly as he is! He didn't think anyone would read his blog, but like omgfloofy says, "Know your translator..." I was also added to his kill-list when I trolled him on Kotaku's KKK Witches article (he wants me to die by an acid bath and/or brain disease)... Another funny anecdote: while there are ambulance-chasers, Bankruptcy Jeff falls under the rare ambulance-crasher category, haha! Imagine being condemned, defamed, lied about by a complete psychotic mess of a manchild after massively cheating you who turns out was deflecting from deep mental problems & his own PR liabilities! This unhinged hypocrite bigoted bastard showing up from neo-geo.com in my forums/projects to get up on his high horse to smear me as an "embarrassment" had A LOT of fucking nerve! BURN IN HELL!!

Jeff and Tom are so arrogant/confident (you've seen it!) about their self-serving criminal views on localization partnerships and commercial selling AFTER you've taken THOUSANDS of work hours from fan co-workers on a project created under FAN TERMS (BY FANS, FOR FANS, NOT COMPANIES!), but WHY didn't they disclose such "views" from the very FIRST project ? Why after 5 projects/5 years ?? Didn't your partners have a fucking right to know something THAT serious/important ?? I'll tell you why: Because they would've been BANNED on sight! NOBODY would accept such terms, not me, not GideonZhi, not anyone; everyone would tell you to go fuck yourself and find another chump to work for free for you, so by failing to disclose them they operated under deception, that's a scam! Begging for free work hours from likeminded Falcom fans so you can build up a finished localization portfolio of up to 5 games/scripts, then commercially selling them in secret collusion almost all at once IS A SCAM! THAT'S LITERALLY WHAT THEY DID! 2 cocky/cunty localization scammers in the industry and 1 shitty company that got away with it! I didn't even wanna work on Ys Origin, I was gonna delete my site, but Jeff came to me crying, telling me "Please don't take the Ys series away from me, it's the only thing I'm proud of in my life..." Of course, he was *proud* to take it from *me* helping WyrdWad continue his obsessed sabotage/proxy-harassment/incitement efforts over the years! The psycho is not gonna tell you about that now NOR his 40%/60% royalty split demands which he was adamant on if I proceeded with a payware idea (which he cancelled after the $550 payment and for me being too slow as 2 years elapsed! So, he could still play the hero in the end!), and people see how he talks about me nowadays... He then proceeded to guilt me by telling me about his suicide-attempt and being crippled from a knee injury, walking with a cane, etc... I never did anything but support and help him across 8 years, even finally paying him ($550), in return he cheated me from a 1 in a billion opportunity, and demonized my name ever since to score points/pander, justify these later double-cross actions!!!

Recently in 2024, he cheated me again out of crediting for 1 week of labor on Samurai Shodown RPG, the BmpTileFlip tool I built for him (per his request) to mod an English font in (of course the guy that cheated you on THOUSANDS of work hours on Ys projects would cheat you for 7 days on this one!)! I remember falsely being accused of talking about the leaker in a DM (I just wanted to show him worldwide Ys patch installation logging!), I was NOT, but he pretended I was, said I had an "obsession" with him which was also false (It was his disgusting, reductionist compare/contrast habit where he'd write that he has an obsession with the Ys series, while "that other guy" has an obsession with the Ys leaker, so HE is the real Ys fan!). He was simply preparing me for the double-cross with WyrdWad's team and was gonna cite the leaker as a main reason, so his talking-point/tactic was gonna be to trump-up charges, smear me as spending "2 WHOLE YEARS" on him/the leak issue, etc. (No evidence for his insane psycho lies, he uses the passage of time to smear you, implying you did X Y or Z for "all these years..." as if I live inside a computer! Even this post I wrote, he'll literally subtract 2024 from 2007 when the Felghana leak happened and claim ~17 YEARS SPENT ON THIS, imply 365 days/year, 100,000 hours was spent/planned on writing something negative about him/XSEED, the poor little underdog angels that they are!!!). If I said the leaker's name once again, he'd pretend I said it 1000 times AND spent 100,000 work hours on him (somehow!), always in the direction of hyperbolic/trumped-up charges to an absurd/comical/insane degree because he was looking to break that Ys Origin agreement behind my back despite having taken more work hours and CAT translation software from me! You get the idea!

I guess the master plan worked out nicely ? Real fucking "hero" of the people, huh ?? There were better/sane/rational ways to cancel our Ys Origin agreement but he chose the worst, most vile way when I didn't even wanna work on the project to begin with! It's just that WyrdWad's team presented him with a plan B and he could throw me under the bus, walk away both with the $550 and gain some sort of "hero" status... Truly a vile fucking bastard, dragged me into it only to ruthlessly kick me out of it once he was sure he didn't need me anymore to finish the rest of the project... Of course nobody imagined WyrdWad would get hired by 2 former Squaresoft bosses just as they had gained a Falcom partnership, so because of Jeff's troll games before that, WyrdWad just copied the same double-cross idea/action. Jeff becoming the "secret translator" for WyrdWad's fan team, that idea was ported by WyrdWad for XSEED on ALL our past projects! And I had to be continuously demonized/blacklisted/shunned as "the worst person in the world" to justify it yet even today I don't really know what I did to these psychos to justify something so cruel/unjust/unfair/despicable! I couldn't be forgiven 3 or even 5 years later, they just kept on doing it!!! Who's the real embarrassment now though ?? Look at his neo-geo.com posts! Ys fans know if *I* wrote something like that WyrdWad Tom would list it as the #1 reason why I was unprofessional/embarrassing/a PR nightmare and to be avoided!!! But you know how it goes, all the XSEED allies will never say a word about it! Very few will ever know just how vile Jeff truly is as a human being!

It's one thing to have your [criminal] views, it's another thing to impose them on someone else without consent! If he (or Tom on the Ys Felghana project!) told me from the very first Ys fan project that he becomes the "100% master CEO/owner" of the translated script for potential/possible future commercial sales and I'd just be the uncredited "slave," (that's NOT a "partnership" despite him ONLY calling it that when he announced he "dissolved" it JUST IN TIME for secret sales to XSEED Games!!! AMAZING COINCIDENCE!!) I'd tell him to find someone else you motherfucker! Period. Never mind the sabotage/threat this represents to all other fan partnerships: producers like GideonZhi have to watch their backs from translators plotting secret sales to companies and using XSEED as a precedent to cut out all their partners! What if I had finished not 5, but 15 or 25 Falcom projects with Jeff, and each time he's sneaking into my CAT translation software exporting a finished Falcom script, pocketing 100% credit/100% payment, year after year, and STILL ghosting me like I never existed ??? WHAT THEN ??? At what point do even the most dedicated XSEED shills like Limfinite/DigitalEmelas recognize this as massive worker abuse ?? Tom/Jeff keep on telling the world they did nothing wrong, right ?? And whether 5 or 50 finished projects involving my free fan labor was involved, Jeff was "free" to keep on making these commercial sales without my consent/negiotiation/involvement, right ??? HOW INSANE IS THAT ??? And yet, these are REAL people who stand by this, STILL unrepentant, STILL won't apologize for it, and worse, STILL spreading lies/misinformation about their victim and the situation! If you finally realized these homicidal psychos/pedo-predators didn't think it through and all the possible ramifications/consequences, then you'd be correct! They didn't! Tom-chan just needed that sweet revenge, that's ALL that mattered to that particular DISGUSTING SOB! He could've let XSEED continue with normal contractors, but nope, I had to be targeted in some way AGAIN!!!! I do wonder if in their heads it still feels "good" or not but you'll never get a straight answer from a psycho liar...

So...I finally figured out why all of XSEED/WyrdWad's friends can be credited for just about anything (including Ys Celceta DVD piracy) but I cannot (they have VERY high standards for people of good/moral character/reputation, you see):
While you are NOT credit-worthy, bold/bald/fat homicidal cock-flashers & wyrdwad pedophiles ARE 'acceptable' for being credited on XSEED Games' localizations...

Last Shout - Posted by: Bernie - Sep. 09, 2020, 04:40:16 PM
WTF is up NW?!!!! ;D

Author Topic: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...  (Read 12814 times)

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Offline NightWolve

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Alright, it was grueling, tedious, cumbersome, one big pain in the ass, you get the idea, but it finally happened after all the time I spent on it this month. I now have the final script size figures.

| Size in Bytes | Size in KB | Size in MB |
2,314,8162,260.562.21

Total unique strings: 40,507!

Well, there you have it. Now I'm preparing a script editor for omgfloofy and translation can begin. I can forget all about this project till the one day, far off into the future when she comes back with it translated... or gives up trying...

Oh, and here go some more screenshots for yas. Look at that, huh? Huh? How about that?? I translated the string all by myself for the first one... ;) Oh, oh, and look at the 2nd one! A demonstration of all 19 text colors that are supported! Neato, isn't it? Also, I added a html file in the attached rar archive that contains a script dump of just the strings that use the text color control code, so you can check out how I formatted that all up nicely in HTML.


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Offline MarkMack

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #1 on: Sep. 22, 2006, 07:28:19 PM »
Wow...now that's one hell of a script!  Impressive work, as always, Nightwolve.

The file you posted seems to be mostly text from the menus and book contents.  And even that small piece of the overall script seems surprisingly large.

Offline NightWolve

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #2 on: Sep. 25, 2006, 12:49:40 AM »
omgfloofy has had the script editor I finished preparing for a few days now and I imagine has begun translation work. I just got back online today, so I assume that's the case. Anyway, pheeew, that's pretty much it on my part. The ball's in her court now.

The file you posted seems to be mostly text from the menus and book contents.  And even that small piece of the overall script seems surprisingly large.

Hopefully, the huge script size is mostly due to all that generally useless book crap. It should be translated last, preferably...


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Offline omgfloofy

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #3 on: Sep. 26, 2006, 05:03:59 PM »
Oh. Don't worry. It will be. XD;; I'm totally not looking forward to translating the Carnelia books. XD;; Though I'm amused that there's a book called 'Introduction to Conversational Cat Language'.

I never found that book when I first played it, and holy crap, it's hilarious. XD;; It's also super easy to translate. XD

But I'm doing menu stuff right now. Just about at 3% on the script.

*keelsover* Sooo much teeext. ;o; XD;;

Offline MarkMack

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #4 on: Sep. 27, 2006, 10:52:59 PM »
<3 omgfloofy!

You certainly wasted no time in getting started, eh?

Offline omgfloofy

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #5 on: Sep. 28, 2006, 01:08:06 AM »
*laughs!* Well, I've got chunks of the game transcribed and translated already. See- Nightwolve and I got to talking after I had started actually *physically* transcribing the game while playing through it. I was scripting it by hand and planning on doing a text translation- much like... oh. I think it was one of the Persona translations out there... Or the Tales of the Abyss story guide on GameFAQs.

So. I'd call Nightwolve a lifesaver. Especially now after I know exactly how much text that game has. XD

Now I just need to find the chunks of the game I've already got translated and start working on plugging my translations in on the editor. But... I'll probably keep with the menu for a bit. It's kept me pretty busy.

Offline bgfanauk

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #6 on: Oct. 09, 2006, 12:14:22 AM »
Hey, NW. I am just curious that for the title, shouldn't 軌跡 be translated to be "the trace" rather than "path"? Because trace sounds more like "directed path," which I think is the meaning of 軌跡 in the title...

Offline NightWolve

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #7 on: Oct. 09, 2006, 07:47:11 AM »
Well, there's a debate on what the title should be exactly among translators. I've never heard 'trace' so far, so that'd make you the first. Other suggestions have been "Tracks in the Sky" or even "Locus in the Sky" which is what your 軌跡 also translates too. I'm not sure what I'll go with in the end, but as for now, I think 'trace' is a quite bit off as well as 'locus'.


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Offline Dave Shadoff

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #8 on: Oct. 09, 2006, 10:10:48 AM »
Hmm... dunno if it fits the word, but I would imagine "Arc in the Sky" works better.

Offline KM

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #9 on: Oct. 16, 2006, 07:47:08 PM »
I would love to see the script. :O Being an advid translator myself. I'd love to join a group but there's not really much going on in the game translating right now. Maybe having more than one translator would make things go faster. There's so many falcom games that need translating, like Zwei!! and Gurumin. Anyone try Fantasia Sango II? (Gokusangokushi II) I found it a very nice looking game and the battle system is not too shabby. But it sure is colourful. :D

Offline Ruri

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #10 on: Oct. 17, 2006, 06:19:59 PM »
Hey, I was one of the translators who have offered help in translating it.
I have been away for some time (my damn motherboard burned out...) so tell me, Sora No Kiseki is already under translation?

Offline Falcomfan

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #11 on: Oct. 17, 2006, 10:25:31 PM »
Hey, I was one of the translators who have offered help in translating it.
I have been away for some time (my damn motherboard burned out...) so tell me, Sora No Kiseki is already under translation?

I believe it is being translated by omgfloofy.  I dont think Nightwolve is working on it though(he's got enough to do hehe) Really i dont know how Nightwolve makes the time to do these translations and put up with us all especially the crazy ones.

Offline NightWolve

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #12 on: Oct. 18, 2006, 01:14:34 PM »
Hey, I was one of the translators who have offered help in translating it.
I have been away for some time (my damn motherboard burned out...) so tell me, Sora No Kiseki is already under translation?

Yeah, it is. She's about 10% complete already. About managing multiple translators... Well, you see, I didn't design the script editor I have her using for that, so it's a bit of trouble to split the work up. In previous projects, there would usually only be one translator available for me, mostly Psycho DeuceBag, so I built up all my tools around that fact. I think she can do it on her own anyhow, and she has some other friends whom she asks for help when there's a problem, etc. so I'm gonna leave it at that for now. But she'll see this post and perhaps add you to a list she can use for help when needed I guess. If you're available over AIM or MSN, that helps.


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Offline Ruri

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #13 on: Oct. 18, 2006, 06:03:01 PM »
Oh well...that was really a game I was looking foward translating, but all right.(who knows, maybe I'll do SC, on a very, very far future...)
But, if you need help, just send me a e-mail.

Offline Trinn

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #14 on: Nov. 11, 2006, 03:23:32 PM »
Our team can help too! We has 2 members of our team currently has knowlege in jappanese language. So u can give our contact to her too! (For notes - i-m manager of team amd main programmer, also we develop board games... end of adversting :))

And thank you for Ys translation!
« Last Edit: Nov. 11, 2006, 03:32:36 PM by Trinn »
May other guys can create team for translating ED series! (may ours)

Offline ViperD

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #15 on: Nov. 15, 2006, 03:07:43 PM »
Ah, that's good that you have knowledge in Japanese language. But, you seem like that you don't have knowledge in Engish language. Too bad.
I don't know if you are purposely misspelling English for some dumb joke, or just think it's great to make fun of people who don't use a spell check while showing you can't do one either. From what his message said, he wasn't the one that knew Japanese, it was two members of his team.

Offline Escarioth

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #16 on: Dec. 23, 2006, 06:18:57 PM »
Well, it sure looks like quite a lot of work  :o
Im no good in translation stuff so i cant really be of any help :(

(oh and by the way your work with YS 1&2 complete was absolutely great guys, you truly deserve more then praises for this)

Just a question like that ..do any of you played Legend of heroes-Sora no Kiseki- SC .. thats weird i cant play the opening movie...  :~( :~( :~( i really dont know why...all i see is the Falcom logo and it stop at the game screen.. i can play but ...i would really have liked to check that opening movie with sound ..anyway it might not be the place to ask that :P so sorry to anyone i might upset (really)

And to all of you who are working hard on translating YS games, Mostly impressive ! i really look for the next update of Ys: The Oath In Felghana
The bird of the Hermes is my name. Eating my wings to make me tame...

Offline Falcomfan

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #17 on: Dec. 23, 2006, 09:27:02 PM »
Well, it sure looks like quite a lot of work  :o
Im no good in translation stuff so i cant really be of any help :(

(oh and by the way your work with YS 1&2 complete was absolutely great guys, you truly deserve more then praises for this)

Just a question like that ..do any of you played Legend of heroes-Sora no Kiseki- SC .. thats weird i cant play the opening movie...  :~( :~( :~( i really dont know why...all i see is the Falcom logo and it stop at the game screen.. i can play but ...i would really have liked to check that opening movie with sound ..anyway it might not be the place to ask that :P so sorry to anyone i might upset (really)

And to all of you who are working hard on translating YS games, Mostly impressive ! i really look for the next update of Ys: The Oath In Felghana

Its on Youtube

Offline Escarioth

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Re: Script Extraction Completed! Final Script Size is 2,314,816 Bytes...
« Reply #18 on: Dec. 27, 2006, 04:53:57 PM »
Thx a thousand times Falcomfan.. i saw it with sound this time... but i would really like to know why it doesnt start on my computer ..thats weird..  :~(
The bird of the Hermes is my name. Eating my wings to make me tame...