In dedication of XXXSEED Games and the WyrdWad KKK Witch era, we present Jeff "DeuceBag" Nussbaum in his own words:

Why, if I didn't know any better, I'd say Psycho Jeff is involving/attacking innocent families of neo-geo.com fans he wants to watch die AND help murder/kill [painfully]!! And I for one did *Nazi* see that coming! Remember how a defining part of the WyrdWad era (Tom-chan Lipschultz) was equating targets to Hitler/Nazis ? Isn't this rant by Jeff/Deuce a Nazi eugenicist speech ? The "superior" fat, bald, cocky cock-flasher says numerous people AND their offspring need to be exterminated/murdered for being inferior, who represent a "pollution" of the human gene pool... Sure sounds like a Nazi rant, am I wrong XSEED fans/shills ?? Looking at you, DigitalEmelas! I mean, if it looks like a duck and walks like a duck, ya know ?? But what do I know right ? Everybody's ignoring it and other XSEED embarrassments... This vile psycho SOB got a pass for just about anything awful and toxic that he ever said/did (meanwhile my alleged "sins" can NEVER be forgiven according to him/Tom)!)! Worse, NIS America keeps on letting him poison the Ys series with his mere disgusting presence and questionable WWWJDIC-assisted translations!

This type of homicidal outburst by the "severely misanthropic, extremely arrogant, self-involved asshole" (100% HIS words!) wasn't the first either: when one of his bosses fired him (shock!), he not only wanted him dead but implied his kids must be as horribly ugly as he is! He didn't think anyone would read his blog, but like omgfloofy says, "Know your translator..." I was also added to his kill-list when I trolled him on Kotaku's KKK Witches article (he wants me to die by an acid bath and/or brain disease)... Another funny anecdote: while there are ambulance-chasers, Bankruptcy Jeff falls under the rare ambulance-crasher category, haha! Imagine being condemned, defamed, lied about by a complete psychotic mess of a manchild after massively cheating you who turns out was deflecting from deep mental problems & his own PR liabilities! This unhinged hypocrite bigoted bastard showing up from neo-geo.com in my forums/projects to get up on his high horse to smear me as an "embarrassment" had A LOT of fucking nerve! BURN IN HELL!!

Jeff and Tom are so arrogant/confident (you've seen it!) about their self-serving criminal views on localization partnerships and commercial selling AFTER you've taken THOUSANDS of work hours from fan co-workers on a project created under FAN TERMS (BY FANS, FOR FANS, NOT COMPANIES!), but WHY didn't they disclose such "views" from the very FIRST project ? Why after 5 projects/5 years ?? Didn't your partners have a fucking right to know something THAT serious/important ?? I'll tell you why: Because they would've been BANNED on sight! NOBODY would accept such terms, not me, not GideonZhi, not anyone; everyone would tell you to go fuck yourself and find another chump to work for free for you, so by failing to disclose them they operated under deception, that's a scam! Begging for free work hours from likeminded Falcom fans so you can build up a finished localization portfolio of up to 5 games/scripts, then commercially selling them in secret collusion almost all at once IS A SCAM! THAT'S LITERALLY WHAT THEY DID! 2 cocky/cunty localization scammers in the industry and 1 shitty company that got away with it! I didn't even wanna work on Ys Origin, I was gonna delete my site, but Jeff came to me crying, telling me "Please don't take the Ys series away from me, it's the only thing I'm proud of in my life..." Of course, he was *proud* to take it from *me* helping WyrdWad continue his obsessed sabotage/proxy-harassment/incitement efforts over the years! The psycho is not gonna tell you about that now NOR his 40%/60% royalty split demands which he was adamant on if I proceeded with a payware idea (which he cancelled after the $550 payment and for me being too slow as 2 years elapsed! So, he could still play the hero in the end!), and people see how he talks about me nowadays... He then proceeded to guilt me by telling me about his suicide-attempt and being crippled from a knee injury, walking with a cane, etc... I never did anything but support and help him across 8 years, even finally paying him ($550), in return he cheated me from a 1 in a billion opportunity, and demonized my name ever since to score points/pander, justify these later double-cross actions!!!

Recently in 2024, he cheated me again out of crediting for 1 week of labor on Samurai Shodown RPG, the BmpTileFlip tool I built for him (per his request) to mod an English font in (of course the guy that cheated you on THOUSANDS of work hours on Ys projects would cheat you for 7 days on this one!)! I remember falsely being accused of talking about the leaker in a DM (I just wanted to show him worldwide Ys patch installation logging!), I was NOT, but he pretended I was, said I had an "obsession" with him which was also false (It was his disgusting, reductionist compare/contrast habit where he'd write that he has an obsession with the Ys series, while "that other guy" has an obsession with the Ys leaker, so HE is the real Ys fan!). He was simply preparing me for the double-cross with WyrdWad's team and was gonna cite the leaker as a main reason, so his talking-point/tactic was gonna be to trump-up charges, smear me as spending "2 WHOLE YEARS" on him/the leak issue, etc. (No evidence for his insane psycho lies, he uses the passage of time to smear you, implying you did X Y or Z for "all these years..." as if I live inside a computer! Even this post I wrote, he'll literally subtract 2024 from 2007 when the Felghana leak happened and claim ~17 YEARS SPENT ON THIS, imply 365 days/year, 100,000 hours was spent/planned on writing something negative about him/XSEED, the poor little underdog angels that they are!!!). If I said the leaker's name once again, he'd pretend I said it 1000 times AND spent 100,000 work hours on him (somehow!), always in the direction of hyperbolic/trumped-up charges to an absurd/comical/insane degree because he was looking to break that Ys Origin agreement behind my back despite having taken more work hours and CAT translation software from me! You get the idea!

I guess the master plan worked out nicely ? Real fucking "hero" of the people, huh ?? There were better/sane/rational ways to cancel our Ys Origin agreement but he chose the worst, most vile way when I didn't even wanna work on the project to begin with! It's just that WyrdWad's team presented him with a plan B and he could throw me under the bus, walk away both with the $550 and gain some sort of "hero" status... Truly a vile fucking bastard, dragged me into it only to ruthlessly kick me out of it once he was sure he didn't need me anymore to finish the rest of the project... Of course nobody imagined WyrdWad would get hired by 2 former Squaresoft bosses just as they had gained a Falcom partnership, so because of Jeff's troll games before that, WyrdWad just copied the same double-cross idea/action. Jeff becoming the "secret translator" for WyrdWad's fan team, that idea was ported by WyrdWad for XSEED on ALL our past projects! And I had to be continuously demonized/blacklisted/shunned as "the worst person in the world" to justify it yet even today I don't really know what I did to these psychos to justify something so cruel/unjust/unfair/despicable! I couldn't be forgiven 3 or even 5 years later, they just kept on doing it!!! Who's the real embarrassment now though ?? Look at his neo-geo.com posts! Ys fans know if *I* wrote something like that WyrdWad Tom would list it as the #1 reason why I was unprofessional/embarrassing/a PR nightmare and to be avoided!!! But you know how it goes, all the XSEED allies will never say a word about it! Very few will ever know just how vile Jeff truly is as a human being!

It's one thing to have your [criminal] views, it's another thing to impose them on someone else without consent! If he (or Tom on the Ys Felghana project!) told me from the very first Ys fan project that he becomes the "100% master CEO/owner" of the translated script for potential/possible future commercial sales and I'd just be the uncredited "slave," (that's NOT a "partnership" despite him ONLY calling it that when he announced he "dissolved" it JUST IN TIME for secret sales to XSEED Games!!! AMAZING COINCIDENCE!!) I'd tell him to find someone else you motherfucker! Period. Never mind the sabotage/threat this represents to all other fan partnerships: producers like GideonZhi have to watch their backs from translators plotting secret sales to companies and using XSEED as a precedent to cut out all their partners! What if I had finished not 5, but 15 or 25 Falcom projects with Jeff, and each time he's sneaking into my CAT translation software exporting a finished Falcom script, pocketing 100% credit/100% payment, year after year, and STILL ghosting me like I never existed ??? WHAT THEN ??? At what point do even the most dedicated XSEED shills like Limfinite/DigitalEmelas recognize this as massive worker abuse ?? Tom/Jeff keep on telling the world they did nothing wrong, right ?? And whether 5 or 50 finished projects involving my free fan labor was involved, Jeff was "free" to keep on making these commercial sales without my consent/negiotiation/involvement, right ??? HOW INSANE IS THAT ??? And yet, these are REAL people who stand by this, STILL unrepentant, STILL won't apologize for it, and worse, STILL spreading lies/misinformation about their victim and the situation! If you finally realized these homicidal psychos/pedo-predators didn't think it through and all the possible ramifications/consequences, then you'd be correct! They didn't! Tom-chan just needed that sweet revenge, that's ALL that mattered to that particular DISGUSTING SOB! He could've let XSEED continue with normal contractors, but nope, I had to be targeted in some way AGAIN!!!! I do wonder if in their heads it still feels "good" or not but you'll never get a straight answer from a psycho liar...

So...I finally figured out why all of XSEED/WyrdWad's friends can be credited for just about anything (including Ys Celceta DVD piracy) but I cannot (they have VERY high standards for people of good/moral character/reputation, you see):
While you are NOT credit-worthy, bold/bald/fat homicidal cock-flashers & wyrdwad pedophiles ARE 'acceptable' for being credited on XSEED Games' localizations...

Last Shout - Posted by: Bernie - Sep. 09, 2020, 04:40:16 PM
WTF is up NW?!!!! ;D

Author Topic: YsF Script Proofreading  (Read 3312 times)

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Offline NightWolve

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YsF Script Proofreading
« on: Dec. 30, 2006, 03:13:35 PM »
I'm making the script dumps available for those that decided to privately beta test or anyone else that would like to.

https://www.ysutopia.net/downloads/ysf/YsFScript.rar

There are two files. The ingamedialogue file is the result of a hack where whatever strings you are seeing while you're playing the game are written to a file. So as you play the game and talk to everyone and do everything, you obtain the dialogue exactly, in order, as it appears in the game. Psycho DeuceBag came up with the idea to help with context and so I enabled the feature to produce such a file.

Now the other file is the raw script dump out of the library files of the game. The order is not exactly as it will appear in the game, but it has every string, every item, every system related string, etc. That one is what I open in Microsoft Word and run a spell check on.

Anyhow, I thought I'd make these files available and make it well known to enlist proofreaders that would give them serious scrutiny. One important detail though. The dialogue dump version is a little out of date. Use the YsF_ScriptSpellCheck.html for most of your proofreading and leave the other file for when you need context, etc. Be sure you find the same error in YsF_ScriptSpellCheck.html first before reporting it if you're using the other file because if may have already been fixed, in other words.


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Offline johnnybleu

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Re: YsF Script Proofreading
« Reply #1 on: Jan. 04, 2007, 04:35:22 PM »
I played through the game a while back and did notice a typo or two. I didn't really note where they were exactly, but I know one of them is in the enemy descriptions- it says "warp" where it should be "wasp". Not a typo, per se, and imune to a spellcheck, but I doubt it's correct.

Next play through I'll make sure to write down anything I spot... O_o

Offline NightWolve

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Re: YsF Script Proofreading
« Reply #2 on: Jan. 04, 2007, 07:06:49 PM »
Thanks. Fixed. I filtered on 'warp' and found there is only one occurrence, as you said, for an enemy description. Good you remebered the bare minimum needed.


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Offline zaratus

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Re: YsF Script Proofreading
« Reply #3 on: Jan. 05, 2007, 04:08:05 AM »
Just finished the game myself.  I do remember one incidence of 'weild' which should be wield.

I don't remember too much else in the way of typos.

There was one instance of the text seeming to get cut off and not wrapping to the next line.  Ugh, I forgot to take a picture, as I had already went to the next line, and I can no longer remember WHEN it was.

During the ending, while you can talk to the townspeople, in Edgar's house, talking to the count a couple of times, results in the Lady saying some things except the text speeds right by, and then closes, not giving you a chance to read it.  It's the same text she says normally though.

Hmm, I think there was another issue in the monster manual...  Double-checking quick...  Halvaiger - has the word 'nible' which should probably read 'nimble'  and positition, which would probably be position. 

Only other issue I have, is that the font seems hard to read at times in the 'Topics' section.  I like the font itself, just the coloring seems a bit off.  *shrug*
« Last Edit: Jan. 05, 2007, 04:35:05 AM by zaratus »

Offline NightWolve

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Re: YsF Script Proofreading
« Reply #4 on: Jan. 05, 2007, 04:27:27 AM »
I darkened the font color for the Topics feature. Somebody else was complaining about that. I remembered I have a color tag that should work in that case, and it does. The wield and nimble issues were reported and fixed, but I wish you did take that picture for a text wrapping problem. I'll look into the Edgar's house issue and try to reproduce it. I got a few error reports to catch up with that people sent me, but I did most of them.


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Offline duke4711

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Re: YsF Script Proofreading
« Reply #5 on: Jan. 08, 2007, 01:42:29 AM »
I played throught the game twice already, pretty much all I did since Christmas Day. I noticed the same typos already mentioned. One thing I did notice, is the places where you have people running up to you, it says something like "Huff Puff," in parenthesis before they actually start to say something. In my opinion, the parenthesis are not really necessary. I don't know how many people would agree with me, it's just my opinion. Also, what is the story with that Paul guy? Did he get his lips caught in a bottle or something?
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Offline NightWolve

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Re: YsF Script Proofreading
« Reply #6 on: Jan. 22, 2007, 12:02:25 PM »
There was one instance of the text seeming to get cut off and not wrapping to the next line.  Ugh, I forgot to take a picture, as I had already went to the next line, and I can no longer remember WHEN it was.

Does this refresh your memory?



I hope that's it, cause it's been fixed.

This particular string revealed another limitation I hadn't thought of with my Just-In-Time String Replacement system. The original Japanese string is duplicated and used for two differently sized boxes, the regular message box with the character's face to the left the way it is now, and in a full message box with no picture, allowing the for the full width to be filled. Since it's the same Japanese string, it's the same CRC32 that'll be computed for it, and when I use the CRC32 to fetch the English replacement, I can only bring back one kind of wrapped string, even though I wrapped the two occurences to deal with the two differently sized boxes. In this case, it was fetching the string that was wrapped with the full width considerations, so that explains what happened here.

I didn't know Berhard uses the same line in a differently sized message box till now. This'll happen only if you go to his cabin too early, like right after gaining the double jump ability. Anyway, I wrapped the two duplicate strings to fit the smaller sized box, so when the string appears in the full width box, it'll wrap slightly too early, but it's really no big deal. A slight deviation from the typical wrapping might be noticed, but most won't care.


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