In dedication of XXXSEED Games and the WyrdWad KKK Witch era, we present Jeff "DeuceBag" Nussbaum in his own words:

Why, if I didn't know any better, I'd say Psycho Jeff is involving/attacking innocent families of neo-geo.com fans he wants to watch die AND help murder/kill [painfully]!! And I for one did *Nazi* see that coming! Remember how a defining part of the WyrdWad era (Tom-chan Lipschultz) was equating targets to Hitler/Nazis ? Isn't this rant by Jeff/Deuce a Nazi eugenicist speech ? The "superior" fat, bald, cocky cock-flasher says numerous people AND their offspring need to be exterminated/murdered for being inferior, who represent a "pollution" of the human gene pool... Sure sounds like a Nazi rant, am I wrong XSEED fans/shills ?? Looking at you, DigitalEmelas! I mean, if it looks like a duck and walks like a duck, ya know ?? But what do I know right ? Everybody's ignoring it and other XSEED embarrassments... This vile psycho SOB got a pass for just about anything awful and toxic that he ever said/did (meanwhile my alleged "sins" can NEVER be forgiven according to him/Tom)!)! Worse, NIS America keeps on letting him poison the Ys series with his mere disgusting presence and questionable WWWJDIC-assisted translations!

This type of homicidal outburst by the "severely misanthropic, extremely arrogant, self-involved asshole" (100% HIS words!) wasn't the first either: when one of his bosses fired him (shock!), he not only wanted him dead but implied his kids must be as horribly ugly as he is! He didn't think anyone would read his blog, but like omgfloofy says, "Know your translator..." I was also added to his kill-list when I trolled him on Kotaku's KKK Witches article (he wants me to die by an acid bath and/or brain disease)... Another funny anecdote: while there are ambulance-chasers, Bankruptcy Jeff falls under the rare ambulance-crasher category, haha! Imagine being condemned, defamed, lied about by a complete psychotic mess of a manchild after massively cheating you who turns out was deflecting from deep mental problems & his own PR liabilities! This unhinged hypocrite bigoted bastard showing up from neo-geo.com in my forums/projects to get up on his high horse to smear me as an "embarrassment" had A LOT of fucking nerve! BURN IN HELL!!

Jeff and Tom are so arrogant/confident (you've seen it!) about their self-serving criminal views on localization partnerships and commercial selling AFTER you've taken THOUSANDS of work hours from fan co-workers on a project created under FAN TERMS (BY FANS, FOR FANS, NOT COMPANIES!), but WHY didn't they disclose such "views" from the very FIRST project ? Why after 5 projects/5 years ?? Didn't your partners have a fucking right to know something THAT serious/important ?? I'll tell you why: Because they would've been BANNED on sight! NOBODY would accept such terms, not me, not GideonZhi, not anyone; everyone would tell you to go fuck yourself and find another chump to work for free for you, so by failing to disclose them they operated under deception, that's a scam! Begging for free work hours from likeminded Falcom fans so you can build up a finished localization portfolio of up to 5 games/scripts, then commercially selling them in secret collusion almost all at once IS A SCAM! THAT'S LITERALLY WHAT THEY DID! 2 cocky/cunty localization scammers in the industry and 1 shitty company that got away with it! I didn't even wanna work on Ys Origin, I was gonna delete my site, but Jeff came to me crying, telling me "Please don't take the Ys series away from me, it's the only thing I'm proud of in my life..." Of course, he was *proud* to take it from *me* helping WyrdWad continue his obsessed sabotage/proxy-harassment/incitement efforts over the years! The psycho is not gonna tell you about that now NOR his 40%/60% royalty split demands which he was adamant on if I proceeded with a payware idea (which he cancelled after the $550 payment and for me being too slow as 2 years elapsed! So, he could still play the hero in the end!), and people see how he talks about me nowadays... He then proceeded to guilt me by telling me about his suicide-attempt and being crippled from a knee injury, walking with a cane, etc... I never did anything but support and help him across 8 years, even finally paying him ($550), in return he cheated me from a 1 in a billion opportunity, and demonized my name ever since to score points/pander, justify these later double-cross actions!!!

Recently in 2024, he cheated me again out of crediting for 1 week of labor on Samurai Shodown RPG, the BmpTileFlip tool I built for him (per his request) to mod an English font in (of course the guy that cheated you on THOUSANDS of work hours on Ys projects would cheat you for 7 days on this one!)! I remember falsely being accused of talking about the leaker in a DM (I just wanted to show him worldwide Ys patch installation logging!), I was NOT, but he pretended I was, said I had an "obsession" with him which was also false (It was his disgusting, reductionist compare/contrast habit where he'd write that he has an obsession with the Ys series, while "that other guy" has an obsession with the Ys leaker, so HE is the real Ys fan!). He was simply preparing me for the double-cross with WyrdWad's team and was gonna cite the leaker as a main reason, so his talking-point/tactic was gonna be to trump-up charges, smear me as spending "2 WHOLE YEARS" on him/the leak issue, etc. (No evidence for his insane psycho lies, he uses the passage of time to smear you, implying you did X Y or Z for "all these years..." as if I live inside a computer! Even this post I wrote, he'll literally subtract 2024 from 2007 when the Felghana leak happened and claim ~17 YEARS SPENT ON THIS, imply 365 days/year, 100,000 hours was spent/planned on writing something negative about him/XSEED, the poor little underdog angels that they are!!!). If I said the leaker's name once again, he'd pretend I said it 1000 times AND spent 100,000 work hours on him (somehow!), always in the direction of hyperbolic/trumped-up charges to an absurd/comical/insane degree because he was looking to break that Ys Origin agreement behind my back despite having taken more work hours and CAT translation software from me! You get the idea!

I guess the master plan worked out nicely ? Real fucking "hero" of the people, huh ?? There were better/sane/rational ways to cancel our Ys Origin agreement but he chose the worst, most vile way when I didn't even wanna work on the project to begin with! It's just that WyrdWad's team presented him with a plan B and he could throw me under the bus, walk away both with the $550 and gain some sort of "hero" status... Truly a vile fucking bastard, dragged me into it only to ruthlessly kick me out of it once he was sure he didn't need me anymore to finish the rest of the project... Of course nobody imagined WyrdWad would get hired by 2 former Squaresoft bosses just as they had gained a Falcom partnership, so because of Jeff's troll games before that, WyrdWad just copied the same double-cross idea/action. Jeff becoming the "secret translator" for WyrdWad's fan team, that idea was ported by WyrdWad for XSEED on ALL our past projects! And I had to be continuously demonized/blacklisted/shunned as "the worst person in the world" to justify it yet even today I don't really know what I did to these psychos to justify something so cruel/unjust/unfair/despicable! I couldn't be forgiven 3 or even 5 years later, they just kept on doing it!!! Who's the real embarrassment now though ?? Look at his neo-geo.com posts! Ys fans know if *I* wrote something like that WyrdWad Tom would list it as the #1 reason why I was unprofessional/embarrassing/a PR nightmare and to be avoided!!! But you know how it goes, all the XSEED allies will never say a word about it! Very few will ever know just how vile Jeff truly is as a human being!

It's one thing to have your [criminal] views, it's another thing to impose them on someone else without consent! If he (or Tom on the Ys Felghana project!) told me from the very first Ys fan project that he becomes the "100% master CEO/owner" of the translated script for potential/possible future commercial sales and I'd just be the uncredited "slave," (that's NOT a "partnership" despite him ONLY calling it that when he announced he "dissolved" it JUST IN TIME for secret sales to XSEED Games!!! AMAZING COINCIDENCE!!) I'd tell him to find someone else you motherfucker! Period. Never mind the sabotage/threat this represents to all other fan partnerships: producers like GideonZhi have to watch their backs from translators plotting secret sales to companies and using XSEED as a precedent to cut out all their partners! What if I had finished not 5, but 15 or 25 Falcom projects with Jeff, and each time he's sneaking into my CAT translation software exporting a finished Falcom script, pocketing 100% credit/100% payment, year after year, and STILL ghosting me like I never existed ??? WHAT THEN ??? At what point do even the most dedicated XSEED shills like Limfinite/DigitalEmelas recognize this as massive worker abuse ?? Tom/Jeff keep on telling the world they did nothing wrong, right ?? And whether 5 or 50 finished projects involving my free fan labor was involved, Jeff was "free" to keep on making these commercial sales without my consent/negiotiation/involvement, right ??? HOW INSANE IS THAT ??? And yet, these are REAL people who stand by this, STILL unrepentant, STILL won't apologize for it, and worse, STILL spreading lies/misinformation about their victim and the situation! If you finally realized these homicidal psychos/pedo-predators didn't think it through and all the possible ramifications/consequences, then you'd be correct! They didn't! Tom-chan just needed that sweet revenge, that's ALL that mattered to that particular DISGUSTING SOB! He could've let XSEED continue with normal contractors, but nope, I had to be targeted in some way AGAIN!!!! I do wonder if in their heads it still feels "good" or not but you'll never get a straight answer from a psycho liar...

So...I finally figured out why all of XSEED/WyrdWad's friends can be credited for just about anything (including Ys Celceta DVD piracy) but I cannot (they have VERY high standards for people of good/moral character/reputation, you see):
While you are NOT credit-worthy, bold/bald/fat homicidal cock-flashers & wyrdwad pedophiles ARE 'acceptable' for being credited on XSEED Games' localizations...

Last Shout - Posted by: Bernie - Sep. 09, 2020, 04:40:16 PM
WTF is up NW?!!!! ;D
Ys IV: The Dawn of Ys

Another localization project in the can! 100% in English with dub!! :)

  Just a story!

Details

Ys IV CD Case

Well, where to begin... This project had quite a few setbacks but persistence paid off! It originally began with Akimaru, my good pal, but I later took over as he could no longer continue it. Let's see, what got me started was purchasing Ys IV from www.tzd.com back in December 1996 and I always kept the experience with me. Mainly, I always lamented that I couldn't enjoy it in English, but that all changed with the romhacking position I was in post-2001 after starting the Xak III project.

Never in my wildest dreams did I imagine I'd one day help bring it to the US shores, it was inconceivable! Sure, by today's standards, it's an average Action-RPG, but it really was a gem of a series back then which is likely harder for today's gamers to appreciate. I still remember finally managing to beat it years later, having gotten stuck due to the language barrier, and it was actully thanks to a guide by B.J.DeuceBag (Jeff Nussbaum) on GameFAQs, an absolutely DISGUSTING, vile, lying, callous, cyber-criminal cheat who'd one day wind up helping to translate for the project... A series of unfortunate coincidences as it all turned out in the end... Anyway, I doubt I could ever fully convey in words all the tribulations and joy that I experienced in undertaking this project... Sadly, I didn't keep a more tidy log of things to provide a better history, but I added a lot to the ReadMe for now.

Screen shots

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(Click any image to zoom in by 2x - Arrow keys can also change images)

Overview

Ys IV: The Dawn of Ys was released in Japan on December 22, 1993, the product of what would be the final partnership between Falcom and Hudson Soft. Rather than repeat the disappointing side-scrolling mistake of Ys III, they went back to the overheard formula of Ys Book I & II and rightfully so! The soundtrack is also just as legendary as its predecessors with Ryo Yonemitsu returning to the helm. All in all, it does not disappoint and is worth every penny you pay for it!

Storyline: Two years after defeating Darm and bringing peace to Esteria, Adol returns to the town of Minea with his companion in adventure, Dogi. Everything seems fine as friends are reunited and the people hail their hero, but there’s an unseen evil looming in the air. As Adol goes to the seer Sara, she tells him of an even greater darkness in the land of Celceta and asks the red-haired swordsman to go there and seek the truth behind this mystery. Thus, Adol steals away unnoticed in the middle of the night to embark on his next adventure.

In Celceta, Adol will learn of the Romun Empire’s ambitions, fight the mysterious Clan of Darkness that seeks to ressurect their long dead leader, and discover the ancient history of Celceta itself as well as its connection to the land of Ys. The last survivor of a forgotten race of winged beings holds the power that may bring back darkness to the land, and only Adol will be able to stop it.

(By Ranzor)

Downloads

  1. Ys IV English Dub v1.1.zip - The long awaited dubbing patch making this game finally playable in 100% English 8 years after the 1st failed attempt! We did it!!! You must apply both this and the text patch for now!
  2. YsIV(US)v95.zip - PPF-based English text patch for an Ys IV ISO/WAV/CUE image file set.
  3. YsIVScriptHTMLData.zip - Please use this to proofread the script and email me back any recommendations for improvement. Thanks!
  4. YS4_DUB_KITv2.zip - The Ys IV Dub Kit, the sequel to YsIVADPCM.zip and what made dubbing possible! It allows you to both extract and insert all the ADPCM voice-acting clips from an Ys IV data track. The data track (track 2) must be ripped in MODE1/2048 form (use my TurboRip) and you must edit the batch file included to point to whatever name you then give the track file thereafter.
  5. YsIVhack.zip - Eh, your choice to try using this/if you want it or not. It's a Perl script, so you need Windows Perl runtimes installed. It'll hack a MagicEngine or YAME save state file so when you load it next time, you'll have full EXP, Gold and all weapons/items. If using MagicEngine, save state compression needs to be turned off and you need to figure out which save state file to use which will be named by the CRC32 of the data track. The last modified date can help you figure that out.

Links

Progress

-Tuesday, December 25, 2012

Merrrrry Christmas folks!! Well, ladies and gentlemen, I am pleased to finally take the time given the occasion to report that 8+ years and 2 failed attempts later, this dubbing project has FINALLY been completed thanks to a fella, BurntLasagna/Mike, stepping up to the plate and going all the way!!! Hallelujah! 3rd time's a charm, right? Well, hard to believe, but it finally happened!

>>> Download details can be found here! <<<

-Saturday, December 25, 2004

Ho ho ho! Merry Christmas! Guess what? The Ys IV Christmastime patch, version .95, is here! w00t!!! Talent on loan from Goooooddddd, baby. =) Oh and don't mind the version value. This is completely translated, but I'm essentially not marking it 100% in case someone finds any line that deserves a tweak or two (I expect feedback from you lazies in exchange for this release). Also, you'll wanna know to come back for when our ADPCM dubs go public. Anyhow, pull that Turbo Duo out of the closest and dust it off or get your emulator ready for another adventure with Adol Christin!! And away we go: YsIV(US)v95.zip

Addendum: Forget about the dubbing project. That idea is over with.

-Sunday, October 24, 2004

After working with Justus, I now have 8 ADPCM audio clips (of the 232 in total) that inserted fine. I haven't felt like updating this in awhile even though a lots been going on. To bring you up to speed, he came onboard the project awhile ago offering his sound engineering services. He found a pretty good female voice for the Karna character which I think works out nicely. On the script end, it looks like a new patch release is imminent if I get everything I want in the readme file. It'll be good enough to be called a RC1 at this point as I don't foresee any future tweaking need. Any dub patch will be separate and released sometime in the future.

-Thursday, September 23, 2004

All ADPCM audio for the voice-acting has been dumped using Dave's tool. With this, we're possibly thinking of doing dubs. It'll all depend on what B.J.DeuceBag can do, so we'll see. It's gonna be tedious...

-Wednesday, August 18, 2004

UMMMMM! WOW! After Dave found the code related to the font, we worked on it for awhile and finally, it happened!!! As you can see, full lowercase support is now enabled with no bugs thus far. Fantastical!!
<Howard Dean>Yeaaaaaaaaaaaaaargh!</Howard Dean>.

-Tuesday, August 10, 2004



Thought I'd throw this up. I've been trying to hack the font routine these past few days. I discovered the font tiles weren't compressed after all. There happens to be space for a full ASCII alphabet set, but figuring out how to hack the code is another matter. D-boy helped with getting me the Courrier font, and David Shadoff will hopefully take a look at the code. I've decided to try and learn some PCE ASM so I'll see what I can do myself. Hope is on the way, it seems, with regards to this issue...

-Sunday, August 1, 2004

Patch version .57 released. Minea Town and Promalock are finished; technically, 4267 strings are unfinished out of a total of 9929. Massive duplicates result in the high percentage rate, so it doesn't mean script wise, it's 57% complete (Don't let it fool you is essentially what I'm saying).

-Sunday, July 25, 2004

B.J.DeuceBag finished the Ys IV script today and so I began some string insertions for the first town of Promalock.

-As of late

B.J.DeuceBag is around 67.1% or more past reviewing Shimaru's original translation work and finishing off any untranslated strings... I've released the first patch ever for this wonderful title that translates locations, weapons, and items.... Just a teaser, if you will, but something to keep the hope alive :).

Turbo Tips

What if I told you getting to play this game in English was as easy as simply extracting the patch archive? MagicEngine supports two of my PPF patches directly to avoid having to go through the hassle of ripping an original Ys IV disc, patching it, and reburning it! Just follow the simple instructions below:

  1. Download the latest MagicEngine v1.XX emulator and extract it to some permanent install folder of your choosing. Note: This feature is not supported with earlier versions. You can purchase a license for a mere €15 EUR if you haven't already.
  2. Download the YsIV(US)v95.zip file listed below and simply extract it in the same folder as pce.exe, your MagicEngine folder. You really just need the "YsIV-ISO.ppf" file to remain with pce.exe. That's it!
  3. Now, simply load your original Ys IV disc into your drive or mount an image of it with Daemon Tools if you prefer to run it smoothly/quickly from the hard drive. Boot the game and voila! Guess what? It's all English! It's being patched-on-the-fly saving you all that headache of ripping/patching it yourself as mentioned.

Credits

  • (El NightWolve)
    Project Manager/Producer/Programmer/Script Editor, etc. (Plus, the guy missing the most hours of sleep here... :) It's OK, I'll catch up on my sleep when I'm dead.)
  • Neill Corlett
    Programmer/Hacker; originally started work on this game and left us the Ys4 decompression code along with some notes/code analysis. The first to dump the script!
  • David Shadoff
    Programmer/Hacker; wrote the Ys IV compression code and font hacked for 8x12 lowercase support!! Also, amazingly enough, he handled the ADPCM dump/insert utilities to allow for re-dubbing.
  • Akimaru (Mika Peurala)
    That crazy Finnish guy who provided some quickie translations and was the original founder of this project along with Neill.
  • Shimarisu (Rachel Seleski)
    Our first translator. She's a loyal & hard working Ys/Falcom fan that's been a great asset. After a PC crash, she managed to recover her lost translation work which covered about 94% of the script.
  • Sugimo
    For providing a transcription of all spoken dialogue in Japanese which allowed for eventual translation to English and dubbing.
  • Jeff "DeuceBag" Nussbaum (AKA "The X.X.XSEED Cock-Flasher") - Or, to be accurate, WWWJDIC
    Just a two-bit, bigoted, callous, criminal cunt that needs to be brought to justice and never should've been allowed to work on the project!
  • Derrick Sobodash (D-BOY)
    Courrier font tiles & font conversion tool. His knowledge on fonts was indispensable. Bravo, D!
  • Justus Johnston
    1st Dub Director (2004) - Attempted to direct the dubbing aspect of the Ys IV translation project back in 2004. The selection of his friend, Chris Adams, to play Dogi back then was ultimately the best choice and he was able to get him to re-record all his lines again for this 3rd and successful attempt! A few other characters dubbed from that 1st attempt, such as Dr. Flair, also were reprised in this finished dub. The very awesome "Darm v. Adol" opening battle dubbing work was produced by him as well.
  • Michael G. (Burnt Lasagna)
    3rd Dub Director (2012) - Final and most successful dub director completing all unfinished voice directing/syncing/mixing/etc.
  • mjmmx (Mike), ViperD
    BETA testing/script corrections.